Did a basic weight transfer from the skin I rigged with Accurig (excuse the clipping) and we are getting somewhere! now I just need to do a fun run and figure out an env for him to loop through
And here is where we are at material wise:
Did a basic weight transfer from the skin I rigged with Accurig (excuse the clipping) and we are getting somewhere! now I just need to do a fun run and figure out an env for him to loop through
And here is where we are at material wise:
I was invited to the @industrystandards podcast to talk about work, life, and everything in between! hope you enjoy it; give it a listen!
I took a very old flipbook shader from Marmoset toolbag 3 and fixed it to work in 4; now dino is finally playing something! (also love that the animations affect the raytracing)
In this ZBrush sculpting timelapse, watch as I transform a simple cylinder into a stylized, super-muscular male upper body. Using ZBrush's powerful tools and my own artistic vision, I craft every muscle and detail, bringing this hero to life.
and just the turntable
making some progress on the Gamer Dino, just testing out materials, for now, also on Twitter: https://twitter.com/digisculp/status/1546533895952388096
some test props:
Decided to try my hand at streaming again, this time on twitch AND youtube
I threw together a wolverine body